Kids always says the truth. Creating application for kids is simple from one point of view but really hard from the other one. They will not tell you that animation lost couple of frames, but will tell you that this character is ugly and don’t want to play any more.
Peaple outside Poland probably hadn’t heard about Lokomotywa poem by Julian Tuwim, but in my country it’s one of the best know children’s poem ever. Big Rabbit made a marvelous job exploring it again in a completely new way. You can notice wonderful ilustrations, exclusive soundtrack composed especially for this book and narration made by Piotr Fronczewski (famous polish actor). Big Rabbit is a group on nice peaple who want to make things that are just outstanding.
People who say, that making games is easy, they don’t know anything about gamedev. I was working at different companies on variety of projects, but only game programming pushed my mind and skills to the next level. Maybe its passion? It doesn’t really matter now. Bridgy Jones is almost here!
Meet Bridgy and Bonner
From the idea through the prototype to the final product. Looks simple. Idea was simple – bridge builder. We decided to go with cocos2d framework for graphics, Box2D library for physics and Level Helper application for level design. Prototype was ready after two weeks. Final product planned in four months, worst case scenario – six months. Piece of cake! Really?