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Dev Diary: Bridgy Jones

February 5, 2013 Leave a comment

People who say, that making games is easy, they don’t know anything about gamedev. I was working at different companies on variety of projects, but only game programming pushed my mind and skills to the next level. Maybe its passion? It doesn’t really matter now. Bridgy Jones is almost here!

Meet Bridgy and Bonner

From the idea through the prototype to the final product. Looks simple. Idea was simple – bridge builder. We decided to go with cocos2d framework for graphics, Box2D library for physics and Level Helper application for level design. Prototype was ready after two weeks. Final product planned in four months, worst case scenario – six months. Piece of cake! Really?

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